Adam King
Game Designer
Adam King
Game Designer
Video games have been a defining part of who I am. Some of my earliest memories are of me playing the original NES Zelda. As a kid, I would fantasize about solving puzzles and battling giant monsters just like Link.
I've studied physics at ASU, giving me an analysis & math-based approach to design. These skills allow me to break down abstract ideas into individualized components.
I'm currently looking for Technical Combat Design & Systems Design work at AAA game studios. I am also a graduate of ASU's Game Dev Program.
Ocarina of Time
Breath of the Wild
Splatoon 2
Batman Arkham Series
Skyrim
Terraria
Hollow Knight
Jujutsu Kaisen
My Hero Academia
Invincible
Reacher
Legend of Korra
Avatar the Last Airbender
Inside Job